Dash and Dot Robots

Dash Robot Only

Dash Robot Only

360 points (Points accrued: 0)
Item #: ROB-805
Allow additional shipping time. Not available for express shipping.
Dash & Dot Package

Dash & Dot Package

480 points (Points accrued: 0)
Item #: ROB-825
Allow additional shipping time. Not available for express shipping.
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  • Description
  • Video
  • Lesson Ideas
  • Product Reviews
  • NGSS
These adorable Dash and Dot robots are exciting, hands-on learning tools for students in grades K-5! Teaching creative problem solving, coding, digital literacy, and robotics, Dash and Dot allow young students to get a head start on fundamental STEM principles and skills. As with human language, it's easier for kids to pick up coding than it is for adults.

Students send basic commands to the robots to move them, light them up, and enable them to detect and interact with the world around them. Your students can even program the robots to mimic behavior in the natural world!

Dash is a real robot, charged and ready to play out of the box. Responding to voice, navigating objects, dancing, and singing, Dash is the robot you always dreamed of having. Use Wonder, Blockly, and other apps to create new behaviors for Dash -- doing more with robotics than ever possible. No books or camps needed!

Dot is the brains of a robot. Dot comes with several games you can play right out of the box, such as Magic Dot Ball, Dot of Music, and Light Sword. Using free apps Wonder and Blockly, you get to see how these games are created, and make over a hundred more of your own games. Dot responds to commands from a tablet or electronic device. It can speak, change colors, and respond to external stimuli.

Dash's advantages over the competition:

  • Detect objects in front (left and right), and in the rear (using its 3 proximity sensors)
  • Know when people speak - and determine the direction of voice. (using its 3 microphones)
  • Dash can detect when it is being moved - using the encoders in its two wheels.
  • Dash knows the accurate pan and tilt angles of its head, using 2 potentiometers.
  • Dash knows when it is being picked up, or put down, or turned upside down - using its accelerometer.
  • Dash can make accurate turns, enabling effective lesson plans in the classrooms - using its gyro and encoders together.
  • Dash can detect if it is stalled or stuck.
  • Dash can record any physical motion, and play that back - using the encoders and potentiometers.
  • Dash can detect other robots - Dash and Dot, using the beacon sensor in its eye. Dash has 4 beacons in its collar, advertising its identity. This sensor is used for multi-robot play.